![]() ![]() Pagan stuff and Christian stuff have been the best received, so our players are probably a bit Western-centric, to be honest. ![]() "You know, which features were good, and that we're proud of, and were received well-which are usually the same thing. "The thing with CK2 is it's lived a very long time, and we've learned a lot of stuff over the years," Fåhreus says. Merchant Republics and Nomads are among the features that won't be available at launch With that in mind, we recently got a chance to chat with Game Director Henrik Fåhreus about what's changed and what hasn't. So overall, it made its goal with Crusader Kings 3 to emphasize what worked best and was most popular with players of Crusader Kings 2, adding depth to those areas wherever possible. ![]() Paradox knew it wouldn't be able to bring everything over. There's definitely a challenge in following up on a game that has seven years of expansions and new features added. From cadet branches to knights to dynamic religions, it's bringing a lot of new stuff to the council table. Crusader Kings 3, the auspicious heir to Paradox's breakout hit medieval ruler simulator, was announced this past weekend at PDXCon. ![]()
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